Rank | Tier 1 |
Move | 3 |
Jump | 2 |
HP | 3460 |
Physical ATK | 1040 |
Physical DEF | 528 |
Magic ATK | 1487 |
Magic DEF | 640 |
Agile | 123 |
Name | Acambe |
Chinese | 阿坎贝 |
Title | The Merchant |
Gender | Male |
Role | Destroyer |
Rarity | Legendary |
Faction | Drifter |
Japanese | Kuno Misaki |
Chinese | Hua Ling |
Acambe Build and Guide
Acambe, the national merchant of Ellaman, grew up in the most typical Ellaman merchant family. His emotional encounter with a Wilde slave girl in his youth made him think more deeply about the slave system.
In business, Acambe is very good at discovering potential business opportunities. His investment style is decisive and bold, and taking risks is commonplace. Because, in addition to the pursuit of wealth, what forces him to move forward is not only an extraordinary ambition, but also a mysterious and very tricky contract.
The business in Iria is the key step for him to get rid of the contract and promote the grand plan, and the Suzuran Sword is the chess piece to take that key step – unfortunately, this group is notoriously unwilling to accept the arrangement.
Trait | Initial Skill |
---|---|
National Merchant Acambe’ s ATK increases by 15%. His max NRG is increased to 9. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When [Shadow Assassin] is present in battle, he gains [Secret Signal]. CD: 3 turns. Acambe’s DMG dealt by [Secret Signal] is additionally increased by 15%. He also gains an additional 3 initial NRG. | Shadow Assassin (Support) [Instant] Acambe summons 1 [Shadow Assassin] at the target location that cannot be controlled. It inherits 85% of Acambe’s ATK, and 20% of his DEF and HP. Each time a Shadow Assassin is defeated, the CD of this skill is increased by 1 turn. The skill can be cast up to 2 times per round |
Acambe Skill Tree
Bribe | Level | Exchange |
---|---|---|
Potential Burst (Support) Grants the target [▲ATK 2], [▲P.DEF 2], and [▲M.DEF 2]. Dispels all [Attribute Debuffs] from the target, granting immunity to these debuffs. All effects last for 2 turns. | Level 1 Skill | Energy Ray (Magical DMG) Single-target attack Deals 140% DMG. Before attacking, the character gains [Shield Break 1]. |
Squander (Decision) Acambe can select to use [Greed Leads to Ruin] or [Rich Rewards]. | Level 3 Skill | Hypnosis (Magical DMG) Single-target attack Deals 35% DMG and inflicts [Sleep] for 2 turns. |
Special Clauses (Reaction) When Acambe is under attack, if there is an allied [Summoned Unit] within 3 tiles, Acambe can have the [Summoned Unit] take the attack instead, up to 2 times per round. | Reaction | Rage (Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [▲DMG 2] for 3 turns. |
Rewards and Punishments (Leader’s Aura) For all [Discipline] allies in battle, Acambe increases their ATK by 10%, and DEF by 20%. For the skills with a CD of at least 4 turns, the CD is reduced by 1 turn. Additionally he increases DMG dealt by allied summoned units by 20%. | Level 7 Skill | Riches to Ashes (Magical DMG) Acambe deals 90% DMG to the first enemy in each row within a 5×3 area in the target direction, knocks them back by 2 tiles, and summons a [Shadow Assassin] per tile within a 3×1 area at the front. After attacking, Acambe gains [🛇NRG Restored] for 2 turns. |
Disarm Strike (Basic Attack) Deals 80% Magical DMG and inflicts [▼ATK 1] on the target for 2 turns. | Level 9 Attack | Charged Attack (Basic Attack) Deals 80% Magical DMG and increases the DMG of the next skill by 15%. |
Dark Ripple (Magical DMG) Deals 70% [AoE DMG] to all enemies within a 2-tile radius of the target and inflicts [🛇Passive Skills] and [🛇Reaction Skills], lasting for 2 turns. | Level 11 Skill | Darkest Annihilation (Magical DMG) Single-target attack Deals 180% DMG. Before attacking, the character gains [Armor Piercing] for 1 turn. |