Rank | Tier 4 |
Move | 3 |
Jump | 2 |
HP | 2941 |
Physical ATK | 820 |
Physical DEF | 434 |
Magic ATK | 1174 |
Magic DEF | 535 |
Agile | 93 |
Name | Candlelight |
Chinese | TBD |
Weapon | Staff |
Gender | Female |
Role | Watcher |
Rarity | Epic |
Faction | Iria |
Japanese | TBD |
Chinese | TBD |
Candlelight Build and Guide
Trait | Initial Skill |
---|---|
Candlelight Before being attacked from the [front or side], inflicts [The Hanged Mens Mark] on the attacker for 2 turn. Allies within 5 tiles around the character take 20% less DMG if the attackers have [The Hanged Men’s Mark]. | Light of Judgement (Magical DMG) Single-target attack. Deals 140% DMG. After attacking, heals the ally with the lowest HP percentage in battle for 50% of the character’s M.ATK. |
Candlelight Skill Tree
Assist | Level | Energy |
---|---|---|
Soul Soothing (Healing) Heals the target by 75% of M.ATK. | Level 1 Skill | P. DEF Command (Aura) Increases P.DEF by 30% for other allies Within 2 tiles around the character. |
Potential Burst (Support) Grants the target [▲ATK 2], [▲P.DEF 2], and [▲M.DEF 2]. Dispels all [Attribute Debuffs] from the target, granting immunity to these debuffs. All effects last for 2 turns. | Level 3 Skill | Inner Light (Support) [Instant] Selects 1 ally target, then restores 1 NRG to all allies Within 3 tiles around the target. The character can not be targeted. |
Endure Pain (Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When [Injured], the DMG taken is decreased by 20%. | Reaction | NRG Recovery (Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, additionally recovers 1 NRG. |
Wanted Notice (Healing) Inflicts [The Hanged Mens Mark] and [▼SPD 2] on the target, lasting for 2 turns. Heals all allies within 4 tiles around the target for 65% M.ATK and gains [▲Move 1] for 1 turn. | Level 7 Skill | Special Mission (Support) Restores 4 NRG to the target ally and grants [▲ATK 2], [▲M.DEF 2], and [▲P.DEF 2] for 2 turns. |
Sealing Attack (Basic Attack) Deals 80% Magical DMG and inflicts [🛇Passive Skills] on [Injured] targets before attacking, lasting for 2 turns. | Level 9 Attack | Feverish Attack (Basic Attack) Deals 80% Magical DMG and gains 20% [Life Steal]. |