Rank | Tier 4 |
Move | 3 |
Jump | 2 |
HP | 3609 |
Physical ATK | 1548 |
Physical DEF | 554 |
Magic ATK | 1079 |
Magic DEF | 445 |
Agile | 182 |
Name | Enforcer |
Chinese | TBD |
Title | H.M. Warrior |
Gender | Male |
Role | Destroyer |
Rarity | Epic |
Faction | Iria, Alacrity |
Japanese | TBD |
Chinese | TBD |
Enforcer Build and Guide
A single speed-control warrior with maxed-out defense, a countermeasure character, suitable for single boss dungeons where the boss’s action turns are interspersed with our own action turns. Generally speaking, it is not recommended to train him.
Trait | Initial Skill |
---|---|
Strong Will Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict [The Hanged Mens Mark]. When attacked by an enemy with [The Hanged Men’s Mark], takes 20% less DMG. | Brutal Blow (Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, the character gains [▲P.DEF 2] and [▲M.DEF 2] for 2 turns. |
Enforcer Skill Tree
Onslaught | Level | Suppress |
---|---|---|
NRG-Depleting Blow (Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target’s NRG. | Level 1 Skill | Luxite-Dust Bomb (Magical DMG) Deals 50% [AoE DMG] to all enemies within a 1-tile radius of the target and inflicts 2 random [Level 1 Attribute Debuffs] on them, lasting for 2 turns. |
M.DEF Command (Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character. | Level 3 Skill | Concussion (Passive) After attacking, inflicts [▼SPD 3] on the target for 2 turns. |
Entrapping (Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Steals 2 random [Attribute Buffs] from the target. | Reaction | Tenacity (Reaction) When hit by an active attack from a [Counter Role] character, the DMG taken is decreased by 25%. |
Settlement of the Hanged Men (Passive) After an attack, if the target is [Dying] and has [The Hanged Mens Mark], deals an additional [Piercing DMG] equal to 30% of the target‘s HP. When DMG is dealt, the mark will be removed. | Level 7 Skill | Counterattack Mode (Support) Adds 20% of P.ATK to P.DEF and M.DEF, increases Strike Back DMG by 50%, gains [Preempt], and increases Strike Back Range by 2 tiles, lasting for 2 turns. |
Feverish Attack (Basic Attack) Deals 100% Physical DMG and gains 20% [Life Steal]. | Level 9 Attack | Disarm Strike (Basic Attack) Deals 100% Physical DMG and inflicts [▲ATK 1] on the target, lasting for 2 turns. |