Rank | Tier 0 |
Move | 3 |
Jump | 2 |
HP | 3126 |
Physical ATK | 1434 |
Physical DEF | 460 |
Magic ATK | 1002 |
Magic DEF | 385 |
Agile | 210 |
Name | Homa |
Chinese | 霍玛 |
Title | Parrot’s Partner |
Gender | Female |
Role | Breaker |
Rarity | Legendary |
Faction | Drifter, Aggression |
Japanese | Inoue Kikuko |
Chinese | Yang Menglu |
Introduction
One of the cardinals of the Papal States of Rodinia, in charge of the affairs of the Iria region. She is gentle by nature, devout in her faith, and exudes the holy charm of a mature woman and a high-ranking clergyman.
Before becoming the cardinal, Caris was the head of the Great Sanctuary. She was both a teacher and a mother to Samantha, and she trained her as a candidate for the next generation of the Emperor with all her strength and strict requirements. As a devout believer and a firm supporter of the Emperor, Caris regards the restoration of the glory of the Light of Sanctuary as her mission and is willing to give everything for it.
Perhaps her piety and determination have long become a shackle that restrains herself…
Trait | Initial Skills |
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Best Partner Ignore Block, increase Physical Attack by 20%.[healthy], the movement speed increases by 1. After the player or the friendly unit that [Balu] is staying on attacks, it will call [Balu] to continue attacking, causing physical damage equal to 40% of its own physical attack value, and stealing 2 random [Buffs] and 1 energy for [Homa]. | Repel Shot (Physical Damage) Select an enemy within the cross range, deal 135% damage, and knock them back 2 squares. |
Skill Tree
Skill | Level | Skill |
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Circling Aid (Support) [Instant], allowing [Balu] to stay on the target, giving it[▲Move 2], [Jump], both parties gain[▲Attack 2] During this period, when calling [Baalur] to attack or heal, it will cause 1.5 times the effect of the corresponding skill, which lasts for 2 rounds. | Level 1 Skill | Tacit Choice (Choice) Choose to use[Wings Flutter]or[Cool breeze]. |
Shield Break (Passive) Attack possession [Shield] When attacking an enemy, attack increases by 30% and defense is ignored by 40%. | Level 3 Skill | Harmony (Passive) At the end of the action, if you have [normal attack] or used a skill, heal all allies within 2 squares of yourself, the healing amount is 20% of the physical attack value, and disperse 1 [Deduction]. |
Flying Shadow Game (Reaction) Before being attacked by an enemy from the back or side, call on [Shahin] to inflict [Blind], lasts for 1 round, and can be activated at most once per round.[Dodge]After that, proceed[Counterattack], which can cause 70% physical damage and move itself back 2 squares. | Reaction | Rabbit (Reaction) When actively attacked, the damage received is reduced by 8%. After being attacked, you gain[▲Move 2], lasts for 2 rounds. |
Scattering (Physical Damage) Deals 70% [Area Damage] to all enemies in a 3*3 area in the target direction, applying[▼Move 1], lasts for 2 rounds. | Level 7 Skill | Brawl Shooter (Passive) When performing a normal attack, you can attack enemies adjacent to you. When there is an enemy in the surrounding area, the attack rate increases by 15% and the critical hit rate increases by 30%. |
Fighting Blades (Normal Attack) Single attack, causing 100% physical damage; after attacking, you can move again, the distance is the remaining movement power plus 1. | Level 9 Attack | Frost Strike (Normal attack) causes 100% physical damage to [healthy]Status: [▼Move 1], lasts for 1 round. |
Pierce (Physical Damage) Single attack, causing 150% damage. The target is [Hurt] In this state, it causes an additional 20% damage. [Near death] In this state, it causes an additional 40% damage. | Level 11 Skill | Hasharam Carnival (Support) The team that the target and [Balur] stay on gains [Noisy], and then deal 60% [physical range damage] to all enemies within 2 squares of its range, and then additionally apply [×Active Skill], [× Passive Skill], all effects last for 2 rounds. After the skill is released, [Balur] stays on the target for 2 rounds. |