Magnus

Magnus Build & Guide
RankTier 2
Mobility3
Jumping2
HP3284
Physical ATK1420
Physical DEF669
Magic ATK995
Magic DEF420
Agile231
NameMagnus
Chinese马格努斯
TitleSupreme Marshall
GenderMale
RoleDefender
RarityLegendary
FactionIria, Fortitude
JapaneseAnyuan Yanggui
ChineseCheng Yuzhu

Magnus Build and Guide

The marshall of the Iria Kingdom Army, a loyal and tough iron-blooded soldier, a veteran with a brave fighting style and proficient strategy, is a figure like Iria’s “military soul”.

As a close friend and deputy of King Faris, Magnus made great contributions to Iria’s war of independence. After the founding of Iria, he became the commander of the kingdom’s army and became the military strategy and combat skills teacher of the two princes.

After King Faris retired, Magnus represented King Faris’ will to assist Dantalion and continued to defend the peace of Iria.

TraitBase Skill
A Battle-hardened Warrior
Experienced General
Magnus decreases the ATK and DEF of all enemies within 4 tiles of himself by 15%. When attacking, he is granted bonus P.ATK equal to 40% of his P.DEF.
Mountain Collapse
Mountain Breaker
(Physical DMG) Single-target attack Magnus deals 150% DMG. When the target is [Injured], he also inflicts [Isolate] before attacking. Magnus restores 2 NRG when he defeats the target.

Magnus Skill Tree

SweepLevelCommander
Attack Stance
Attack Stance
(Support) [Instant] Adds 40% of the character’s P.DEF to P.ATK and takes 8% more DMG for 2 turns.
Level 1 SkillUnyielding
Resolve
(Passive) Immediately recovers 5% HP when a character is defeated. Can be activated up to 1 time per battle.
Massive Throw
Forceful Cast
(Physical DMG) Magnus throws the enemy to an [Empty Tile] 3 or 4 tiles away from himself, dealing 70% DMG to all enemies within 1 tile of the target tile and inflicting [▼Move I]. The effect lasts for 2 turns
Level 3 SkillVictory Cry
Cry of Victory
(Passive) When an enemy is defeated within 2 tiles around the character, inflicts [▼ATK 2] on all enemies within 5 tiles and grants [▲DMG 2] to all other allies. The effects last for 2 turns and will be triggered immediately before using [Mountain Breaker]. Can be triggered up to 1 time per round.
Bloodthirsty Great Axe
Bloodthirsty Axe
(Reaction) Performs a [Strike Back] with [basic attack] when hit by an active attack from the [front or side]. The effect can be activated up to 1 time per round.
ReactionHardening
Hardening
(Reaction) When hit by an active attack, the DMG taken is decreased by 8 %. After being attacked, the character gains [DMG Reduction 2] for 2 turns.
Smashing Smash
Crushing Bash
(Physical DMG) Single-target attack. Deals 120% DMG and inflicts [Vulnerable 2] for 3 turns.
Level 7 SkillWill of Iron and Blood
Blood & Steel
(Leader’s Aura) For all [Fortitude] allies in battle, increases ATK by 10% and DEF by 20%. Decreases the DMG taken by 10% if [Healthy]. Becomes immune to the negative effect of the [Injured] state.
Big Power Swing
Mighty Swing
(Basic Attack) Deals 70% [AoE DMG] to all enemies within a 3×2 area in the target direction.
Level 9 AttackFrenzy Attack
Feverish Attack
(Basic Attack) Deals 100% Physical DMG and gains 20% [Life Steal].
Blade
Sharpened Blade
(Passive) When performing an active attack, DMG increases by 10%. When the character strikes back, DMG increases by 30%.
Level 11 SkillIron Chariot
Iron Chariot
(Physical DMG) Single-target attack. Deals DMG equal to 300% of the character’s P.DEF, up to 200% of P.ATK. Before attacking, adds 20% of the character’s P.ATK to P.DEF for 2 turns.

Recommended Gear

Feast AxeCornucopia AxeHollow Axe
Mystery GuardianShroud of VoidFancy HatDisaster BottleSymbiotic Armor
The Devil's TemptationThe Judge's RedemptionThe Silence of the HermitThe source of strength

Recommended Skills

UnyieldingVictory CryHardening
Will of Iron and BloodBig Power SwingIron Chariot
Optional:Massive Throw