Rank | Tier 3 |
Move | 3 |
Jump | 2 |
HP | 2796 |
Physical ATK | 1255 |
Physical DEF | 441 |
Magic ATK | 883 |
Magic DEF | 460 |
Agile | 111 |
Name | Miguel |
Chinese | 米格尔 |
Title | Mercenary Captain |
Weapon | Bow |
Role | Watcher |
Rarity | Legendary |
Faction | Papal States, Drifter, Discipline |
Japanese | Oyama Rikiya |
Chinese | Liu Zhaokun |
Miguel Build and Guide
Miguel is the cunning, treacherous and decisive mercenary leader.
In order to satisfy his own interests, Miguel will take actions that ignore any bottom line. In his eyes, evil is commonplace. As long as the investment is enough, Miguel can ruthlessly destroy the so-called beauty in people’s eyes.
Trait | Initial Skill |
---|---|
Swiftness Increases Miguel’s ATK by 15%, he can jump over allies, enemies, neutral characters, and items without consuming [Movement]. The effect can be activated up to 3 times per round. Before using a [Skill], if the has jumped, he recovers 1 NRG, up to 1 time per round. After Jumping, before using a [skill], he inflicts [Scorch] on the target for each instance of Physical DMG dealt. | Brutal Kick Single-target attack. Miguel deals 100% DMG and knocks the target back by 2 tiles. Inflicts [▼Move 2] on the target. The effect lasts for 2 turns. The activates [Pursuit], which deals 50% DMG and knocks the target back by 1 tile. |
Miguel Skill Tree
Dirty Hand | Level | Ammunition |
---|---|---|
Healer’s Bane (Passive) Before a Single-target attack, gains a 50% Chance to inflict [🛇Healing Received] on the target for 2 turns. | Level 1 Skill | Intuition (Passive) Takes 20% less [ranged DMG]. |
Flaming Shot (Physical DMG) Deals 70% [AoE DMG] to 1 enemy within a cross-shaped range around the Character and deals 40% [Fire] [AoE DMG] to all enemies Within 1 tile around the target. | Level 3 Skill | Bounty Hunting (Support) Miguel locks onto 1 enemy for 3 turns. Whoever defeats the target recovers 2 NRG. Before allies land an active attack on the marked enemy, they gain 2 random [Level 2 Buff] for 1 turn. |
Protective Rezor (Reaction) Before receiving a melee attack from the [front or side], Miguel performs [Strike Back] and inflicts 2 random [Level 2 Attribute Debuffs], dealing 50% physical DMG to the enemy. The effect lasts for 2 turns and this skill can be activated once per round. | Reaction | Highland Advantage (Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When attacked by an enemy from [Lowland], the DMG taken is additionally decreased by 30%. |
Blinding Powder (Support) [Instant] Miguel inflicts [Blind] and [▼DMG 2], on all enemies within a 3×2 area in the target direction, lasting for 1 turn. | Level 7 Skill | World Drifter (Leader’s Aura) For all [Drifter] allies in battle, increases ATK by 15% and DEF by 30%. |
Filthy Blade (Basic Attack) Single-target attack Miguel deals 100% [Melee Physical DMG]. When it becomes a [Back Attack], DMG dealt is increased by an additional 20%. His attack also inflicts 2 [Level 2 Attribute Debuffs] on the target. The effect lasts for 1 turn. | Level 9 Attack | Fire Bomb (Basic Attack) Miguel fires a [Curved Shot] at the target tile, dealing 80% [Fire] [AoE Physical DMG]. |
Place Trap (Support) After placing a [Beast Trap], the character can move again by 2 tiles and inherit the remaining Movement. | Level 11 Skill | Mourner (Physical DMG) Miguel targets the 2nd, 3rd, and 4th tiles in the specified direction, with eachof his hits dealing 40% [Fire] [AoE DMG] to enemies within a 3×3 area. |