Rank | Tier 4 |
Move | 3 |
Jump | 2 |
HP | 3394 |
Physical ATK | 964 |
Physical DEF | 417 |
Magic ATK | 1375 |
Magic DEF | 631 |
Agile | 121 |
Name | Night Raven |
Chinese | TBD |
Title | Dark Night |
Gender | Female |
Role | Destroyer |
Rarity | Epic |
Faction | Iria |
Japanese | TBD |
Chinese | TBD |
Night Raven Build and Guide
Trait | Initial Skill |
---|---|
Mysterious Will ATK increases by 20%. When attacking an enemy with [The Hanged Mens Mark] DMG increases by 30%. | Eroding Darkness (Magical DMG) Deals 55% [AoE DMG] to all enemies within a 2-tile radius of the target and inflicts 2 random [Level 2 Attribute Debuffs] on them, lasting for 2 turns. |
Night Raven Skill Tree
AoE | Level | Solo Kill |
---|---|---|
Erosion (Magical DMG) Single-target attack Deals 85% DMG and inflicts 2 random [Level 2 Attribute Debuffs] on the target for 2 turns. | Level 1 Skill | Life Devourer (Magical DMG) Single-target attack. Deals 150% DMG. After attacking, gains 45% [Life Steal]. |
Corruption (Passive) At the end of the turn, inflicts 2 random [Level 1 Attribute Debuffs] on 1 random enemy within a 3-tile radius of the character, lasting for 2 turns. | Level 3 Skill | Settlement of the Hanged Men (Passive) After an attack, if the target is [Dying] and has [The Hanged Mens Mark], deals an additional [Piercing DMG] equal to 30% of the target‘s HP. When DMG is dealt, the mark will be removed. |
Protection of Darkness (Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Before being hit by an active attack, for every [Debuff] on the attacker, decreases DMG taken by an additional 10%, up to 30%. | Reaction | Glare (Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, inflicts [▼DMG 2] on the attacker for 2 turns. |
Dark Ripple (Magical DMG) Deals 70% [AoE DMG] to all enemies Within a 2-tile radius of the target and inflicts [🛇Passive Skills] and [🛇Reaction Skills], lasting for 2 turns. | Level 7 Skill | Darkest Annihilation (Magical DMG) Single-target attack Deals 180% DMG. Before attacking, the character gains [Armor Piercing] for 1 turn. |
Hypnotic Attack (Basic Attack) Deals 80% Magical DMG and grants a 30% chance to inflict [Sleep] on the target for 1 turn. | Level 9 Attack | Charged Attack (Basic Attack) Deals 80% Magical DMG and increases the DMG of the next skill by 15%. |