Rank | Tier 5 |
Move | 3 |
Jump | 2 |
HP | 3491 |
Physical ATK | 1255 |
Physical DEF | 536 |
Magic ATK | 881 |
Magic DEF | 431 |
SPD | 244 |
Name | Papal Guard |
Chinese | TBD |
Weapon | Sword |
Gender | Male |
Role | Defender |
Rarity | Rare |
Faction | Papal States |
Japanese | TBD |
Chinese | TBD |
Papal Guard Build and Guide
Trait | Initial Skill |
---|---|
Blessed Shield Gains [Block]. When the character has 3 or more [Buffs], Physical DMG taken is decreased by 15% and [Block] chance is increased to 100%. | Hoplite Attack (Physical DMG) Single-target attack. Deals 130% DMG. After attacking, the character gains [Physical Shield] with value equal to 15% of HP. |
Papal Guard Skill Tree
Enhance | Level | Assist |
---|---|---|
Defensive Stance (Support) [Instant] Gains a [Physical Shield] with value equal to 25% of HP and [Block Enhancement] for 2 turns. | Level 1 Skill | Leg Slam (Physical DMG) Deals 120% DMG, knocks the target back by 2 tiles, and inflicts [▼Move 1] for 1 turn. |
Heavy Armor (Passive) At the start of the battle, gains a [Physical Shield] with value equal to 25% of HP. This effect cannot be dispelled. | Level 3 Skill | Guard (Passive) Takes [physical attacks] for all other allies within a 2-tile radius of the character. When triggered , DEF is increased by 20%. Can be activated up to 1 time per round. |
Endurance Activation (Reaction) When receiving healing, gains [DMG Reduction 2] for 2 turns. | Reaction | Defense (Ranged Attack) (Reaction) When hit by a ranged attack, the DMG taken is decreased by 25%. |
Invulnerable (Support) Gains [DMG Reduction 4], [Minds Eye], and [Immunity to Disrupt] for 3 turns. | Level 7 Skill | Flagellant (Passive) Gains 1 stack of [Penance] after taking DMG. Each stack decreases DMG taken by 8%. This effect cannot be dispelled. Additionally recovers 1 NRG if the character has [Penance] stacks at the end of each turn. |