Rank | Tier 3 |
Mobility | 3 |
Jumping | 2 |
HP | 3660 |
Physical ATK | 1330 |
Physical DEF | 681 |
Magic ATK | 933 |
Magic DEF | 295 |
Agile | 235 |
Name | Teadon |
Chinese | 泰登 (Tàidēng) |
Title | Guarding Knight |
Weapon | Sword |
Role | Defender |
Rarity | Legendary |
Faction | The Union, Fortitude |
Japanese | Inoue Kazuhiko |
Chinese | Liu Beichen |
Teadon Build and Guide
A gentle, easy-going, warm and steady senior knight, Gloria’s teacher and adjutant.
Teadon is a subordinate knight serving the Roland family. He was once the most trusted comrade-in-arms of Gloria’s father. After Gloria’s father died, Teadon resigned from the military and took on the responsibility of taking care of and educating her, protecting her safety.
Teadon participated in the investigation of the Wave City incident as Gloria’s adjutant. He looked forward to Gloria’s growth with a father’s attitude, and was also worried about the danger she was about to face.
Trait | Base Skill |
---|---|
Battle Tested Shield Gains [Block]. At the end of the turn, becomes [Alert] to the 3 tiles within a row in the target direction, dealing 100% [Physical AoE DMG]. When actively using other [Alert] skills, ATK increases by an additional 40%. | Defensive Stance (Support) [Instant] Gains a [Physical Shield] equal to 25% of HP and [Block Enhancement] for 2 turns. |
Teadon Skill Tree
Skill | Level | Skill |
---|---|---|
Intimidate (Passive) At the end of the turn, inflicts [▼ATK 2] on the enemy with the highest P.ATK within a 4-tile radius around the character for 2 turns. | Level 1 Skill | Knock-out Blow (Physical DMG) Single-target attack. Deals 85% DMG and inflicts [Stunned] for 1 turn. |
Fierce Assault (Physical DMG) Single-target attack. Deals 100% DMG. Also deals DMG equal to the character’s [Physical Shield] value, up to 200% of the character’s P.ATK. | Level 3 Skill | Hit-and-Run Tactics (Physical DMG) Attacks all enemies in a 3×3 area in the target direction, dealing 50% [AoE DMG] and inflicting [▼Move 1] and [Vulnerable 2] for 2 turns. |
Thick Shield (Reaction) At the start of the battle, grants the character a [Physical Shield] equal to 35% HP. While having [Physical Shield], increases the chance of [Block] to 100%. | Reaction | Counter-attack (Reaction) When hit by an active attack from the [Front or Side], [Strike Back] if the attacker is within range, dealing 70% of Basic Attack’s DMG. The effect can be activated up to 1 time per round. |
Array Command (Passive) At the end of the turn, if the character didn’t attack, grants [▲P.DEF 2] and [▲M.DEF 2] to all allies within a 1-tile radius around the character. Lasts for 2 turns. | Level 7 Skill | Shield of Punishment (Support) Becomes [Alert] to 3 tiles around the character, dealing 100% DMG and inflicting [Stunned] for 1 turn. |
Powerful Attack (Basic Attack) Deals 110% Physical DMG. | Level 9 Attack | Ice Attack (Basic Attack) Deals 100% Physical DMG and inflicts [▼Move 1] on [Healthy] targets, lasting for 1 turn. |
Impregnable Shield (Support) Bestows a [Physical Shield] equal to 150% P.DEF; all allies within a 3-tile radius around the character gain a [Physical Shield] equal to 100% of the skill holder’s P.DEF. None of the shields can be dispelled, all effects last for 2 turns, and the [Trait] effect cannot be interrupted during this period. | Level 11 Skill | Will to Survive (Passive) If the character is [Dying] at the start of the turn, recovers 50% HP and 2 NRG. Effect CD: 2 turns. |